Outcomes
Designing the right thing : Designing the thing right
Neurobiologist-turned designer driven by sense-making, systems thinking, and storytelling. Open to full-time product, interaction, experience design roles.
Work spans the digital and physical, including functional user interfaces, immersive experiences, mixed-methods research, and creative strategy.
We identified 4 novel use cases for spatial UX driven by emotional, social aspects of in-home experiences and defined guiding principles based on user research and prototyping. This resulted in actionable suggestions for the Samsung team, with 8 representative design concepts illustrating the potential of this defined opportunity space.
Due to confidentiality agreements, I'm not able to share the details of my work with Samsung. High-level contributions and select deliverables are as follows, and I’m happy to discuss further.
Designing the right thing : Designing the thing right
In the Discovery phase, we collaborated with the Samsung team to establish background, conduct high-level ideation, and frame opportunity spaces to focus on in the coming phase. Our main objective was to identify a meaningful user niche which aligned with Samsung’s future design directions.
I then began planning research initiatives in the Research Development phase, developing research protocols, scenarios, surveys, workshops, and creative qualitative methodologies to derive user insights in the home.
After review and refinement of these research objectives, we moved into the Research Experience phase to conduct user research and exploratory design immersion.
Insights from this phase informed the Actionable Analysis phase, resulting in the creation of a guiding framework, user scenarios and use cases, interaction modalities and taxonomy, interface paradigms, concept prototypes, and strategic recommendations.
Identifying root questions to explore and distilling learnings into actionable insights. We checked in at each phase to ensure alignment and iteratively refine next steps.
We used a variety of qualitative and quantitative methods to collect insights about people’s daily habits at home and identify opportunities for spatial UX to enhance existing systems and behaviors. I scoped and planned 10+ research studies, designing several novel methods and techniques adapted to an intimate, personal home context.
Using low-fidelity prototyping, we tested and defined the spatial interface's size, form, configuration, environment behaviors, and interaction patterns.