Open Questions and Next Steps
Questions and considerations that this exploration aims to explore include:
- The disembodiment of data and what it means for the origins of information to be unknown
- The ways we think about and expect technology to mediate social connection, memory, information sharing, and communication– through an artifact that revives and reimagines what might have otherwise been lost or unknown.
How do we make our presence known in our digital footprint? What “ghosts” of ourselves are we leaving behind unintentionally? How remote and ambient presences can mediate communication and connection, and how can we tap into the power of sound to surface memories and reminiscence? What it means for a non-human entity to embody and take on animistic qualities (through sound and storytelling)?
To further explore these questions, a more distinct connection between the content of the outputs and the manner of soliciting outputs could be considered. For many visitors, the exact nature of the voices they were hearing was unclear–but a point of great curiosity and interest. When I explained the exact origins of each message–and the deeper context–the experience became not only more entertaining and voyeuristic, but more personal as well. Rather than only peering into the lives of others, visitors were able to make connections to aspects of their own lived experience as well, twisting the original intention of the concept in an interesting direction.
Reflection
Overall, the embodiment elicited reflected the experience desired, with folks crouching and standing up on their toes to explore the full scale of the walls. Noise levels were well accounted for by the amplifier and volume dials, and when combined with the object labels and exhibit description, the overall narrative and backstory was effectively communicated to many visitors that I spoke with afterwards. Ideally the nuances of use (place the cup firmly and flush against the wall, slide and rotate it around to find the tags), rather than needing to be explicitly called out, could be addressed by refining the system itself to allow for greater flexibility of user interpretation and use.
Due to lack of stability and last minute hiccups, public reception to the demo was limited. Those that were able to encounter the functioning installation, however, delighted in discovering the different hidden audio samples and found the concept alluring and intriguing. For future iterations, either the sensitivity of the RFID sensor should be heightened, or the location of tags made more obvious. Soldering all connections to a flexible proto board would also potentially make for a more resilient artifact. Though I wanted participants to have to search around for the hidden audio presences, it was a bit too difficult for visitors to activate the audio samples during the live demo, which would have resulted in a higher drop off rate as people became overly frustrated or bored. Potential refinements could include improvements as simple as a patterned wallpaper overlay to mark active areas, or further interactivity such as tag locations which respond with light or change in form.
Link to full case-study and documentation
Inspiration and References
Daniella Petrilli, FM Radio: Family Interplay with Sonic Memories
Durrell Bishop, Marble Answering Machine
Echelle Inconnue, Listening to the walls whisper